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31 lines
1.0 KiB
C#
31 lines
1.0 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Game.Online.Chat;
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namespace osu.Game.Online
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{
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/// <summary>
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/// Handle an arbitrary URL. Displays via in-game overlays where possible.
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/// Methods can be called from a non-thread-safe non-game-loaded state.
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/// </summary>
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[Cached]
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public interface ILinkHandler
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{
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/// <summary>
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/// Handle an arbitrary URL. Displays via in-game overlays where possible.
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/// This can be called from a non-thread-safe non-game-loaded state.
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/// </summary>
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/// <param name="url">The URL to load.</param>
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void HandleLink(string url);
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/// <summary>
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/// Handle a specific <see cref="LinkDetails"/>.
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/// This can be called from a non-thread-safe non-game-loaded state.
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/// </summary>
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/// <param name="link">The link to load.</param>
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void HandleLink(LinkDetails link);
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}
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}
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