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Nikita-str 45c81aacc4 WIP: use pooling without spliting Hit into two classes
But there is still problem with Editor. We should to call `ReLoadMainPiece` from Editor to update drawable hit's OR do it somehow else by reaching TaikoPlayfield from Editor.

(we should to get `TaikoPlayfield` from Editor in any case: we should to take DrawableHit's somehow)
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