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osu-lazer/osu.Game/Screens/OnlinePlay
Dean Herbert 45c578b857 Remove selection polling from multiplayer
Looks like this was just copy-paste without any thought into whether it
should exist. It really shouldn't exist.

This is a thing for the playlists system because the *whole system*
there relies on polling the web API to get updated information. In the
case of mutliplayer, we hand off all communications to the realtime
server at the point of joining the rooms.

The argument that this was there to do faster polling on the selection
isn't valid since the polling times were the same for both cases.

Closes #11348.
2020-12-29 15:10:09 +09:00
..
Components Rename {Multiplayer -> OnlinePlay}BackgroundSprite 2020-12-25 18:07:34 +01:00
Lounge Rename {Multiplayer -> OnlinePlay}Composite 2020-12-25 18:07:34 +01:00
Match Rename {Multiplayer -> OnlinePlay}Composite 2020-12-25 18:07:34 +01:00
Multiplayer Remove selection polling from multiplayer 2020-12-29 15:10:09 +09:00
Playlists Rename {Multiplayer -> OnlinePlay}Composite 2020-12-25 18:07:34 +01:00
DrawableRoomPlaylist.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
DrawableRoomPlaylistItem.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
DrawableRoomPlaylistWithResults.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
Header.cs Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
IOnlinePlaySubScreen.cs Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
IRoomManager.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
OnlinePlayComposite.cs Rename {Multiplayer -> OnlinePlay}Composite 2020-12-25 18:07:34 +01:00
OnlinePlayScreen.cs Rename {Multiplayer -> OnlinePlay}Composite 2020-12-25 18:07:34 +01:00
OnlinePlaySubScreen.cs Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
OnlinePlaySubScreenStack.cs Rename {Multiplayer -> OnlinePlay}SubScreenStack 2020-12-25 17:00:31 +01:00