mirror of
https://github.com/ppy/osu.git
synced 2024-12-21 13:22:57 +08:00
79 lines
2.6 KiB
C#
79 lines
2.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Screens.Ranking.Statistics;
|
|
|
|
namespace osu.Game.Tests.NonVisual.Ranking
|
|
{
|
|
[TestFixture]
|
|
public class UnstableRateTest
|
|
{
|
|
[Test]
|
|
public void TestDistributedHits()
|
|
{
|
|
var events = Enumerable.Range(-5, 11)
|
|
.Select(t => new HitEvent(t - 5, 1.0, HitResult.Great, new HitObject(), null, null));
|
|
|
|
var unstableRate = new UnstableRate(events);
|
|
|
|
Assert.IsNotNull(unstableRate.Value);
|
|
Assert.IsTrue(Precision.AlmostEquals(unstableRate.Value.Value, 10 * Math.Sqrt(10)));
|
|
}
|
|
|
|
[Test]
|
|
public void TestMissesAndEmptyWindows()
|
|
{
|
|
var events = new[]
|
|
{
|
|
new HitEvent(-100, 1.0, HitResult.Miss, new HitObject(), null, null),
|
|
new HitEvent(0, 1.0, HitResult.Great, new HitObject(), null, null),
|
|
new HitEvent(200, 1.0, HitResult.Meh, new HitObject { HitWindows = HitWindows.Empty }, null, null),
|
|
};
|
|
|
|
var unstableRate = new UnstableRate(events);
|
|
|
|
Assert.AreEqual(0, unstableRate.Value);
|
|
}
|
|
|
|
[Test]
|
|
public void TestStaticRateChange()
|
|
{
|
|
var events = new[]
|
|
{
|
|
new HitEvent(-150, 1.5, HitResult.Great, new HitObject(), null, null),
|
|
new HitEvent(-150, 1.5, HitResult.Great, new HitObject(), null, null),
|
|
new HitEvent(150, 1.5, HitResult.Great, new HitObject(), null, null),
|
|
new HitEvent(150, 1.5, HitResult.Great, new HitObject(), null, null),
|
|
};
|
|
|
|
var unstableRate = new UnstableRate(events);
|
|
|
|
Assert.AreEqual(10 * 100, unstableRate.Value);
|
|
}
|
|
|
|
[Test]
|
|
public void TestDynamicRateChange()
|
|
{
|
|
var events = new[]
|
|
{
|
|
new HitEvent(-50, 0.5, HitResult.Great, new HitObject(), null, null),
|
|
new HitEvent(75, 0.75, HitResult.Great, new HitObject(), null, null),
|
|
new HitEvent(-100, 1.0, HitResult.Great, new HitObject(), null, null),
|
|
new HitEvent(125, 1.25, HitResult.Great, new HitObject(), null, null),
|
|
};
|
|
|
|
var unstableRate = new UnstableRate(events);
|
|
|
|
Assert.AreEqual(10 * 100, unstableRate.Value);
|
|
}
|
|
}
|
|
}
|