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mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:07:33 +08:00
osu-lazer/osu.Game/Screens
Naxess 448574e7e6 Use WorkingBeatmap instead of IBeatmap
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.

Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
..
Backgrounds Move default IgnoreUserSettings value to construction 2021-04-15 08:04:03 +03:00
Edit Use WorkingBeatmap instead of IBeatmap 2021-04-17 17:33:53 +02:00
Import Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Menu Remove iOS multiplayer blocking code 2021-03-08 14:35:22 +09:00
OnlinePlay Merge branch 'master' into fix-editor-alt-scroll 2021-04-13 19:36:25 +09:00
Play Merge pull request #12408 from peppy/hide-top-right-elements-as-part-of-hud 2021-04-15 23:29:55 +09:00
Ranking Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Select Merge pull request #12353 from nekodex/songselect-hoversamples 2021-04-10 01:45:47 +09:00
Spectate Schedule spectator callbacks 2021-04-02 21:27:20 +09:00
BackgroundScreen.cs Fix potential cross-thread drawable mutation in IntroTriangles 2021-03-08 13:30:07 +09:00
BackgroundScreenStack.cs Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
IHandlePresentBeatmap.cs Remove explicit public definition 2021-03-03 19:03:45 +09:00
IHasSubScreenStack.cs Add the ability for PerformFromMenuRunner to inspect nested screen stacks 2021-02-19 17:58:04 +09:00
IOsuScreen.cs Extract UserActivity logic to OsuGame. 2020-11-08 12:29:52 +01:00
Loader.cs Add original sprite and visualiser 2020-06-02 21:06:41 +02:00
OsuScreen.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
OsuScreenDependencies.cs Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
OsuScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
ScorePresentType.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
StartupScreen.cs Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00