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mirror of https://github.com/ppy/osu.git synced 2024-11-18 21:53:21 +08:00
osu-lazer/osu.Game.Rulesets.Mania.Tests
2023-05-08 17:49:41 +09:00
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.vscode Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
Editor Use more generic wording for future-proofing 2023-02-19 15:06:40 +01:00
Mods add mania mod fadein test 2023-01-11 14:14:17 -05:00
Resources Add basic support for stupidly long hold note skin textures 2023-01-25 14:43:46 +09:00
Skinning Partial everything 2022-11-27 00:00:27 +09:00
ManiaBeatmapConversionTest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaBeatmapSampleConversionTest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaDifficultyCalculatorTest.cs Adjust tests 2022-08-17 19:02:16 +09:00
ManiaInputTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
ManiaLegacyModConversionTest.cs Fix tests 2022-06-30 12:37:03 +09:00
ManiaLegacyReplayTest.cs Move column initialisation to ctor and fix remaining tests 2022-10-07 15:24:36 +09:00
ManiaSpecialColumnTest.cs Move column initialisation to ctor and fix remaining tests 2022-10-07 15:24:36 +09:00
osu.Game.Rulesets.Mania.Tests.csproj Re-centralise BannedApiAnalysers nuget package 2023-02-11 19:36:40 +09:00
TestSceneAutoGeneration.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneColumn.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDrawableManiaHitObject.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHoldNoteInput.cs Add extra tests of hold note input in more standard scenarios 2023-05-08 17:49:41 +09:00
TestSceneManiaHitObjectSamples.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneManiaPlayer.cs Add direction switching to TestSceneManiaPlayer 2023-03-27 18:08:14 +02:00
TestSceneNotes.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneOutOfOrderHits.cs Partial everything 2022-11-27 00:00:27 +09:00
TestScenePlayfieldCoveringContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneStage.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimingBasedNoteColouring.cs Partial everything 2022-11-27 00:00:27 +09:00