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55 lines
1.9 KiB
C#
55 lines
1.9 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Overlays.Settings
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{
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public class SettingsHeader : Container
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{
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = "settings",
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TextSize = 40,
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Margin = new MarginPadding
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{
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Left = SettingsOverlay.CONTENT_MARGINS,
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Top = Toolbar.Toolbar.TOOLTIP_HEIGHT
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},
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},
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new OsuSpriteText
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{
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Colour = colours.Pink,
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Text = "Change the way osu! behaves",
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TextSize = 18,
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Margin = new MarginPadding
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{
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Left = SettingsOverlay.CONTENT_MARGINS,
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Bottom = 30
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},
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},
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}
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}
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};
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}
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}
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} |