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29 lines
744 B
C#
29 lines
744 B
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Graphics.Components
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{
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class FpsDisplay : OsuComponent
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{
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SpriteText fpsText;
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public override void Load()
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{
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base.Load();
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Add(fpsText = new SpriteText());
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fpsText.Text = "...";
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}
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protected override void Update()
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{
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fpsText.Text = ((int)(1000 / Clock.ElapsedFrameTime)).ToString();
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base.Update();
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}
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}
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}
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