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80 lines
2.6 KiB
C#
80 lines
2.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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public class TestSceneComboCounter : CatchSkinnableTestScene
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{
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private ScoreProcessor scoreProcessor;
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private GameplayBeatmap gameplayBeatmap;
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private readonly Bindable<bool> isBreakTime = new BindableBool();
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[BackgroundDependencyLoader]
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private void load()
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{
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gameplayBeatmap = new GameplayBeatmap(CreateBeatmapForSkinProvider());
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gameplayBeatmap.IsBreakTime.BindTo(isBreakTime);
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Dependencies.Cache(gameplayBeatmap);
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Add(gameplayBeatmap);
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}
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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scoreProcessor = new ScoreProcessor();
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SetContents(() => new CatchComboDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(2.5f),
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});
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});
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[Test]
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public void TestCatchComboCounter()
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{
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AddRepeatStep("perform hit", () => performJudgement(HitResult.Perfect), 20);
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AddStep("perform miss", () => performJudgement(HitResult.Miss));
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AddToggleStep("toggle gameplay break", v => isBreakTime.Value = v);
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}
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private void performJudgement(HitResult type, Judgement judgement = null)
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{
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var judgedObject = new TestDrawableCatchHitObject(new TestCatchHitObject());
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var result = new JudgementResult(judgedObject.HitObject, judgement ?? new Judgement()) { Type = type };
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scoreProcessor.ApplyResult(result);
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foreach (var counter in CreatedDrawables.Cast<CatchComboDisplay>())
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counter.OnNewResult(judgedObject, result);
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}
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private class TestDrawableCatchHitObject : DrawableCatchHitObject
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{
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public TestDrawableCatchHitObject(CatchHitObject hitObject)
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: base(hitObject)
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{
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AccentColour.Value = Color4.White;
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}
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}
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private class TestCatchHitObject : CatchHitObject
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{
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}
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}
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}
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