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mirror of https://github.com/ppy/osu.git synced 2025-01-28 02:02:53 +08:00
osu-lazer/osu.Game/Rulesets/Objects
Dean Herbert c69a4f9333 Move major barline portion to default implementation to allow for further customisation
Of note, this removes the "major" barline triangles from legacy skins. I
think this is more correct, as they did not display in stable.
2022-11-07 14:29:58 +09:00
..
Drawables Move major barline portion to default implementation to allow for further customisation 2022-11-07 14:29:58 +09:00
Legacy Rename some pieces and better document SampleBankInfo 2022-10-25 14:55:33 +09:00
Pooling Fix up xmldoc 2022-09-15 16:06:21 +09:00
Types Automated #nullable processing 2022-06-17 16:37:17 +09:00
BarLineGenerator.cs Make currentEffectPoint non-nullable 2022-10-10 15:34:29 +02:00
BezierConverter.cs Change return type to List 2022-10-31 11:39:41 +01:00
HitObject.cs Implement hold "sliding" samples in osu!mania 2022-10-11 16:31:37 +09:00
HitObjectLifetimeEntry.cs Apply NRT to hitobject lifetime related classes 2022-09-14 15:24:20 +09:00
HitObjectParser.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitObjectProperty.cs Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
IBarLine.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PathControlPoint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderEventGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderPath.cs Remove unnecessary null casts 2022-06-24 14:50:11 +09:00
SliderPathExtensions.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SyntheticHitObjectEntry.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00