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Forgot that if a PM channel was the last tab, it hid itself upon selecting due to changing its width, which made the last-visible-selected assert fail. Made this particular test only use non-PM channels. |
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Background | ||
Components | ||
Editor | ||
Gameplay | ||
Menus | ||
Multiplayer | ||
Navigation | ||
Online | ||
Settings | ||
SongSelect | ||
UserInterface | ||
TestSceneOsuGame.cs | ||
TestSceneOsuScreenStack.cs |