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osu-lazer/osu.Game.Rulesets.Taiko/UI
2020-04-23 12:49:53 +09:00
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DrawableTaikoJudgement.cs Apply more missed cases 2019-04-01 12:44:46 +09:00
DrawableTaikoRuleset.cs Add remaining replay recorders 2020-03-24 14:55:49 +09:00
HitExplosion.cs Restructure TaikoPlayfield for better skin support 2020-04-23 12:49:53 +09:00
InputDrum.cs Adjust input drum to work with new playfield changes 2020-04-23 12:49:53 +09:00
KiaiHitExplosion.cs Adjust namespaces 2019-04-02 14:51:28 +09:00
PlayfieldBackground.cs Restructure TaikoPlayfield for better skin support 2020-04-23 12:49:53 +09:00
TaikoHitTarget.cs Rename taiko HitTarget classes to avoid conflict with mania 2020-04-23 12:11:30 +09:00
TaikoPlayfield.cs Add comment about padding update computation 2020-04-23 12:49:53 +09:00
TaikoPlayfieldAdjustmentContainer.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
TaikoReplayRecorder.cs Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00