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ae5b6c3e10
Add dummy channel `DummySelectorChannel` which should be set as the current channel in the channel manager when the selector in the chat overlay should be shown. Refactors the `ChannelListItem` to not show mention pill and close button when the channel is the dummy selector channel. Ensure that the `ChannelList` selects the dummy channel on clicking the selector item. Removes `ChannelListSelector` as it is no longer needed. Removes the `setCurrent` parameter from `ChannelManager.JoinChannel` method as it is no longer needed.
136 lines
4.5 KiB
C#
136 lines
4.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Chat;
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namespace osu.Game.Overlays.Chat.ChannelList
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{
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public class ChannelList : Container
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{
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public Action<Channel>? OnRequestSelect;
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public Action<Channel>? OnRequestLeave;
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private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
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private readonly DummySelectorChannel dummySelectorChannel = new DummySelectorChannel();
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private ChannelListItemFlow publicChannelFlow = null!;
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private ChannelListItemFlow privateChannelFlow = null!;
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private ChannelListItem selector = null!;
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background6,
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},
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new OsuScrollContainer
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{
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Padding = new MarginPadding { Vertical = 7 },
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RelativeSizeAxes = Axes.Both,
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ScrollbarAnchor = Anchor.TopRight,
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ScrollDistance = 35f,
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Child = new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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publicChannelFlow = new ChannelListItemFlow("CHANNELS"),
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selector = new ChannelListItem(dummySelectorChannel)
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{
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Margin = new MarginPadding { Bottom = 10 },
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},
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privateChannelFlow = new ChannelListItemFlow("DIRECT MESSAGES"),
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},
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},
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},
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};
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selector.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
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}
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public void AddChannel(Channel channel)
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{
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if (channelMap.ContainsKey(channel))
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return;
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ChannelListItem item = new ChannelListItem(channel);
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item.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
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item.OnRequestLeave += chan => OnRequestLeave?.Invoke(chan);
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ChannelListItemFlow flow = getFlowForChannel(channel);
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channelMap.Add(channel, item);
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flow.Add(item);
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}
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public void RemoveChannel(Channel channel)
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{
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if (!channelMap.ContainsKey(channel))
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return;
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ChannelListItem item = channelMap[channel];
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ChannelListItemFlow flow = getFlowForChannel(channel);
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channelMap.Remove(channel);
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flow.Remove(item);
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}
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public ChannelListItem GetItem(Channel channel)
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{
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if (!channelMap.ContainsKey(channel))
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throw new ArgumentOutOfRangeException();
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return channelMap[channel];
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}
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private ChannelListItemFlow getFlowForChannel(Channel channel)
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{
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switch (channel.Type)
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{
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case ChannelType.Public:
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return publicChannelFlow;
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case ChannelType.PM:
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return privateChannelFlow;
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default:
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throw new ArgumentOutOfRangeException();
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}
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}
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private class ChannelListItemFlow : FillFlowContainer
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{
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public ChannelListItemFlow(string label)
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{
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Direction = FillDirection.Vertical;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Add(new OsuSpriteText
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{
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Text = label,
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Margin = new MarginPadding { Left = 18, Bottom = 5 },
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Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold),
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});
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}
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}
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}
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}
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