1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 16:32:55 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests/DrawableTaikoRulesetTestScene.cs
Dan Balasescu 3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00

58 lines
2.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests
{
public abstract class DrawableTaikoRulesetTestScene : OsuTestScene
{
protected const int DEFAULT_PLAYFIELD_CONTAINER_HEIGHT = 768;
protected DrawableTaikoRuleset DrawableRuleset { get; private set; }
protected Container PlayfieldContainer { get; private set; }
[BackgroundDependencyLoader]
private void load()
{
var controlPointInfo = new ControlPointInfo();
controlPointInfo.Add(0, new TimingControlPoint());
IWorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
{
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
BeatmapInfo = new BeatmapInfo
{
Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
Author = { Username = @"peppy" },
},
Ruleset = new TaikoRuleset().RulesetInfo
},
ControlPointInfo = controlPointInfo
});
Add(PlayfieldContainer = new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Height = DEFAULT_PLAYFIELD_CONTAINER_HEIGHT,
Children = new[] { DrawableRuleset = new DrawableTaikoRuleset(new TaikoRuleset(), beatmap.GetPlayableBeatmap(new TaikoRuleset().RulesetInfo)) }
});
}
}
}