mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 01:23:44 +08:00
93 lines
2.8 KiB
C#
93 lines
2.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Testing;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Online.Chat;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Overlays.Chat.Listing;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Tests.Visual.Online
|
|
{
|
|
[TestFixture]
|
|
public partial class TestSceneChannelListing : OsuTestScene
|
|
{
|
|
[Cached]
|
|
private readonly OverlayColourProvider overlayColours = new OverlayColourProvider(OverlayColourScheme.Pink);
|
|
|
|
private SearchTextBox search;
|
|
private ChannelListing listing;
|
|
|
|
[SetUp]
|
|
public void SetUp()
|
|
{
|
|
Schedule(() =>
|
|
{
|
|
Children = new Drawable[]
|
|
{
|
|
search = new SearchTextBox
|
|
{
|
|
Anchor = Anchor.TopCentre,
|
|
Origin = Anchor.TopCentre,
|
|
Width = 300,
|
|
Margin = new MarginPadding { Top = 100 },
|
|
},
|
|
listing = new ChannelListing
|
|
{
|
|
Size = new Vector2(800, 400),
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
},
|
|
};
|
|
listing.Show();
|
|
search.Current.ValueChanged += term => listing.SearchTerm = term.NewValue;
|
|
});
|
|
}
|
|
|
|
[SetUpSteps]
|
|
public void SetUpSteps()
|
|
{
|
|
AddStep("Add Join/Leave callbacks", () =>
|
|
{
|
|
listing.OnRequestJoin += channel => channel.Joined.Value = true;
|
|
listing.OnRequestLeave += channel => channel.Joined.Value = false;
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestAddRandomChannels()
|
|
{
|
|
AddStep("Add Random Channels", () =>
|
|
{
|
|
listing.UpdateAvailableChannels(createRandomChannels(20));
|
|
});
|
|
}
|
|
|
|
private Channel createRandomChannel()
|
|
{
|
|
int id = RNG.Next(0, 10000);
|
|
return new Channel
|
|
{
|
|
Name = $"#channel-{id}",
|
|
Topic = RNG.Next(4) < 3 ? $"We talk about the number {id} here" : null,
|
|
Type = ChannelType.Public,
|
|
Id = id,
|
|
};
|
|
}
|
|
|
|
private List<Channel> createRandomChannels(int num)
|
|
=> Enumerable.Range(0, num)
|
|
.Select(_ => createRandomChannel())
|
|
.ToList();
|
|
}
|
|
}
|