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osu-lazer/osu.Game/Screens/Play/HUD/SkinnableScoreCounter.cs

62 lines
2.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Configuration;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Screens.Play.HUD
{
public class SkinnableScoreCounter : SkinnableDrawable, IScoreCounter
{
public Bindable<double> Current { get; } = new Bindable<double>();
private Bindable<ScoringMode> scoreDisplayMode;
public Bindable<int> RequiredDisplayDigits { get; } = new Bindable<int>();
public SkinnableScoreCounter()
: base(new HUDSkinComponent(HUDSkinComponents.ScoreCounter), _ => new DefaultScoreCounter())
{
CentreComponent = false;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
scoreDisplayMode = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode);
scoreDisplayMode.BindValueChanged(scoreMode =>
{
switch (scoreMode.NewValue)
{
case ScoringMode.Standardised:
RequiredDisplayDigits.Value = 6;
break;
case ScoringMode.Classic:
RequiredDisplayDigits.Value = 8;
break;
default:
throw new ArgumentOutOfRangeException(nameof(scoreMode));
}
}, true);
}
private IScoreCounter skinnedCounter;
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
skinnedCounter = Drawable as IScoreCounter;
skinnedCounter?.Current.BindTo(Current);
skinnedCounter?.RequiredDisplayDigits.BindTo(RequiredDisplayDigits);
}
}
}