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mirror of https://github.com/ppy/osu.git synced 2024-11-12 05:27:40 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/Components
2020-10-08 18:04:07 +09:00
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Timeline Add missing UpdateHitObject calls and move local to usages (not via bindables) 2020-10-08 18:04:07 +09:00
BeatDivisorControl.cs Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs 2020-03-18 00:04:03 +02:00
BlueprintContainer.cs Add missing UpdateHitObject calls and move local to usages (not via bindables) 2020-10-08 18:04:07 +09:00
CircularDistanceSnapGrid.cs Fix distance snap grid showing incorrect colouring 2020-01-28 11:59:21 +09:00
ComposeBlueprintContainer.cs Fix new placement hitobjects in the editor not getting the default sample added 2020-09-28 15:36:13 +09:00
DistanceSnapGrid.cs Change snapping to be screen space coordinate based 2020-05-20 21:00:29 +09:00
DragBox.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
EditorPlayfieldBorder.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
MoveSelectionEvent.cs Remove unused ScreenSpaceStartPosition field 2020-01-23 14:30:25 +09:00
SelectionBox.cs Avoid recreating child hierarchy when unnecessary 2020-10-01 16:36:03 +09:00
SelectionBoxDragHandle.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
SelectionBoxDragHandleButton.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
SelectionHandler.cs Update usages of ChangeHandler to EditorBeatmap where relevant 2020-10-08 18:04:07 +09:00