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osu-lazer/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs
2017-05-19 22:53:26 +09:00

37 lines
1.2 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Runtime;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings.Sections.Debug
{
public class GCSettings : SettingsSubsection
{
protected override string Header => "Garbage Collector";
[BackgroundDependencyLoader]
private void load(FrameworkDebugConfigManager config)
{
Children = new Drawable[]
{
new SettingsEnumDropdown<GCLatencyMode>
{
LabelText = "Active mode",
Bindable = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode)
},
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Force garbage collection",
Action = () => GC.Collect()
},
};
}
}
}