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mirror of https://github.com/ppy/osu.git synced 2024-11-11 10:07:52 +08:00
osu-lazer/osu.Game.Rulesets.Catch/Difficulty
2021-11-15 19:16:48 +09:00
..
Preprocessing Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Skills changed decay system to allow for customizing the currentStrain 2021-08-16 22:14:29 +00:00
CatchDifficultyAttributes.cs Refactor DifficultyAttributes to use auto properties over public fields 2021-06-08 19:43:59 +10:00
CatchDifficultyCalculator.cs Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00
CatchPerformanceCalculator.cs Replace calls to obsoleted GetOrDefault() extension 2021-07-18 21:52:16 +02:00