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osu-lazer/osu.Game.Tests/Visual/TestCaseChatTabControl.cs

97 lines
3.0 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat;
using osu.Game.Users;
using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseChatTabControl : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ChatTabControl),
typeof(ChannelTabControl)
};
private readonly ChatTabControl chatTabControl;
public TestCaseChatTabControl()
{
SpriteText currentText;
Add(new Container
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Children = new Drawable[]
{
chatTabControl = new ChatTabControl
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Height = 50
},
new Box
{
Colour = Color4.Black.Opacity(0.1f),
RelativeSizeAxes = Axes.X,
Height = 50,
Depth = -1,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
}
});
Add(new Container
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Children = new Drawable[]
{
currentText = new SpriteText
{
Text = "Currently selected chat: "
}
}
});
chatTabControl.OnRequestLeave += chat => chatTabControl.RemoveItem(chat);
chatTabControl.Current.ValueChanged += chat => currentText.Text = "Currently selected chat: " + chat.ToString();
AddStep("Add random user", () => addUser(RNG.Next(100000), RNG.Next().ToString()));
AddRepeatStep("3 random users", () => addUser(RNG.Next(100000), RNG.Next().ToString()), 3);
AddStep("Add random channel", () => addChannel(RNG.Next().ToString()));
}
private void addUser(long id, string name)
{
chatTabControl.AddItem(new Channel(new User
{
Id = id,
Username = name
}));
}
private void addChannel(string name)
{
chatTabControl.AddItem(new Channel
{
Name = name
});
}
}
}