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osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints
Bartłomiej Dach c09f6ee052
Use slider snapping more liberally to match user expectations
Previously the slider path length would be snapped using the current
beat snap setting on *every* change of the slider path. As it turns out
this is unexpected behaviour in some situations (e.g. when reversing a
path, which is expected to preserve the previous duration, even though
the slider may be technically "unsnapped" at that point in time due to a
different beat snap setting being selected afterwards).
2022-01-07 16:02:04 +01:00
..
HitCircles Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
Sliders Use slider snapping more liberally to match user expectations 2022-01-07 16:02:04 +01:00
Spinners Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
BlueprintPiece.cs Fix selection blueprints not respecting stacking 2019-10-21 15:03:49 +09:00
OsuSelectionBlueprint.cs Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00