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IApplicableMod.cs
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HitRenderer -> RulesetContainer
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2017-08-09 13:28:29 +09:00 |
IApplicableToClock.cs
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Add DoubleTime, HalfTime and Nightcore support.
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2017-04-21 17:33:37 +09:00 |
IApplicableToDifficulty.cs
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Add difficulty application mods
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2017-08-07 08:54:54 +09:00 |
Mod.cs
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Fix incomplete comment
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2017-08-07 09:01:47 +09:00 |
ModAutoplay.cs
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HitRenderer -> RulesetContainer
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2017-08-09 13:28:29 +09:00 |
ModCinema.cs
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Add DoubleTime, HalfTime and Nightcore support.
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2017-04-21 17:33:37 +09:00 |
ModDaycore.cs
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Change to fa_question for now, pending flyte redesign.
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2017-06-05 09:40:22 +09:00 |
ModDoubleTime.cs
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Added ModType for each mode
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2017-05-02 21:36:55 +03:00 |
ModEasy.cs
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Add difficulty application mods
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2017-08-07 08:54:54 +09:00 |
ModFlashlight.cs
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Added ModType for each mode
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2017-05-02 21:36:55 +03:00 |
ModHalfTime.cs
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Daycore mod
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2017-05-30 12:49:06 -04:00 |
ModHardRock.cs
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Adjust CS multiplier to match stable
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2017-08-07 10:43:33 +09:00 |
ModHidden.cs
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Added ModType for each mode
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2017-05-02 21:36:55 +03:00 |
ModNightcore.cs
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Add DoubleTime, HalfTime and Nightcore support.
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2017-04-21 17:33:37 +09:00 |
ModNoFail.cs
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Implement NoFail mod
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2017-08-07 08:54:54 +09:00 |
ModPerfect.cs
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Add DoubleTime, HalfTime and Nightcore support.
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2017-04-21 17:33:37 +09:00 |
ModRelax.cs
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Add DoubleTime, HalfTime and Nightcore support.
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2017-04-21 17:33:37 +09:00 |
ModSuddenDeath.cs
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Added ModType for each mode
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2017-05-02 21:36:55 +03:00 |
ModType.cs
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
MultiMod.cs
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Add DoubleTime, HalfTime and Nightcore support.
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2017-04-21 17:33:37 +09:00 |