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mirror of https://github.com/ppy/osu.git synced 2024-12-15 10:42:54 +08:00
osu-lazer/osu.Game.Rulesets.Taiko
2022-07-27 22:31:48 +08:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
Edit Automated #nullable processing 2022-06-17 16:37:17 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Mark the property as nullable and add some assert check. 2022-07-27 22:31:48 +08:00
Objects Change bindable properties in all HitObjects to be lazily initialised 2022-07-19 05:39:10 +03:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources Fix BPM multiplier not working in all cases 2021-01-12 17:50:22 +09:00
Scoring Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skinning Tidy up unnecessary changes and remove unused classes 2022-07-22 17:58:52 +09:00
UI Attempt to fix crashing from weird input interactions 2022-07-22 20:19:13 +09:00
osu.Game.Rulesets.Taiko.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
TaikoInputManager.cs Merge branch 'master' into hongaaronc/master 2022-07-22 15:55:38 +09:00
TaikoRuleset.cs Add back standard mouse bindings support and only handle mouse when inside the visible zone 2022-07-22 18:09:19 +09:00
TaikoSkinComponent.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
TaikoSkinComponents.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00