mirror of
https://github.com/ppy/osu.git
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70154d1036
Improves the visual appearance of DirectPanels' shadows too.
374 lines
12 KiB
C#
374 lines
12 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Input;
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using OpenTK.Graphics;
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using OpenTK.Input;
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namespace osu.Game.Overlays.KeyBinding
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{
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internal class KeyBindingRow : Container, IFilterable
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{
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private readonly object action;
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private readonly IEnumerable<Framework.Input.Bindings.KeyBinding> bindings;
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private const float transition_time = 150;
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private const float height = 20;
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private const float padding = 5;
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private bool matchingFilter;
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public bool MatchingFilter
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{
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get { return matchingFilter; }
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set
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{
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matchingFilter = value;
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this.FadeTo(!matchingFilter ? 0 : 1);
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}
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}
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private OsuSpriteText text;
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private OsuSpriteText pressAKey;
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private FillFlowContainer<KeyButton> buttons;
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public string[] FilterTerms => new[] { text.Text }.Concat(bindings.Select(b => b.KeyCombination.ReadableString())).ToArray();
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public KeyBindingRow(object action, IEnumerable<Framework.Input.Bindings.KeyBinding> bindings)
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{
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this.action = action;
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this.bindings = bindings;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Masking = true;
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CornerRadius = padding;
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}
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private KeyBindingStore store;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, KeyBindingStore store)
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{
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this.store = store;
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EdgeEffect = new EdgeEffectParameters
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{
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Radius = 2,
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Colour = colours.YellowDark.Opacity(0),
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Type = EdgeEffectType.Shadow,
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Hollow = true,
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};
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.6f,
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},
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text = new OsuSpriteText
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{
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Text = action.GetDescription(),
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Margin = new MarginPadding(padding),
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},
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buttons = new FillFlowContainer<KeyButton>
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight
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},
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pressAKey = new OsuSpriteText
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{
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Text = "Press a key to change binding, DEL to delete, ESC to cancel.",
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Y = height,
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Margin = new MarginPadding(padding),
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Alpha = 0,
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Colour = colours.YellowDark
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}
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};
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foreach (var b in bindings)
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buttons.Add(new KeyButton(b));
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}
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public void RestoreDefaults()
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{
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int i = 0;
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foreach (var d in Defaults)
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{
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var button = buttons[i++];
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button.UpdateKeyCombination(d);
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store.Update(button.KeyBinding);
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}
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}
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protected override bool OnHover(InputState state)
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{
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FadeEdgeEffectTo(1, transition_time, Easing.OutQuint);
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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FadeEdgeEffectTo(0, transition_time, Easing.OutQuint);
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base.OnHoverLost(state);
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}
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public override bool AcceptsFocus => bindTarget == null;
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private KeyButton bindTarget;
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public bool AllowMainMouseButtons;
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public IEnumerable<KeyCombination> Defaults;
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private bool isModifier(Key k) => k < Key.F1;
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protected override bool OnClick(InputState state) => true;
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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{
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if (!HasFocus || !bindTarget.IsHovered)
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return base.OnMouseDown(state, args);
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if (!AllowMainMouseButtons)
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{
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switch (args.Button)
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{
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case MouseButton.Left:
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case MouseButton.Right:
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return true;
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}
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}
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bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(state));
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return true;
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}
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
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{
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// don't do anything until the last button is released.
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if (!HasFocus || state.Mouse.Buttons.Any())
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return base.OnMouseUp(state, args);
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if (bindTarget.IsHovered)
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finalise();
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else
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updateBindTarget();
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return true;
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}
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protected override bool OnWheel(InputState state)
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{
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if (HasFocus)
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{
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if (bindTarget.IsHovered)
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{
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bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(state));
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finalise();
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return true;
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}
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}
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return base.OnWheel(state);
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}
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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if (!HasFocus)
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return false;
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switch (args.Key)
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{
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case Key.Escape:
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finalise();
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return true;
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case Key.Delete:
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bindTarget.UpdateKeyCombination(InputKey.None);
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finalise();
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return true;
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}
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bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(state));
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if (!isModifier(args.Key)) finalise();
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return true;
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}
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protected override bool OnKeyUp(InputState state, KeyUpEventArgs args)
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{
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if (!HasFocus) return base.OnKeyUp(state, args);
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finalise();
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return true;
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}
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private void finalise()
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{
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if (bindTarget != null)
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{
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store.Update(bindTarget.KeyBinding);
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bindTarget.IsBinding = false;
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Schedule(() =>
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{
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// schedule to ensure we don't instantly get focus back on next OnMouseClick (see AcceptFocus impl.)
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bindTarget = null;
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});
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}
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if (HasFocus)
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GetContainingInputManager().ChangeFocus(null);
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pressAKey.FadeOut(300, Easing.OutQuint);
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pressAKey.Padding = new MarginPadding { Bottom = -pressAKey.DrawHeight };
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}
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protected override void OnFocus(InputState state)
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{
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AutoSizeDuration = 500;
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AutoSizeEasing = Easing.OutQuint;
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pressAKey.FadeIn(300, Easing.OutQuint);
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pressAKey.Padding = new MarginPadding();
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updateBindTarget();
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base.OnFocus(state);
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}
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protected override void OnFocusLost(InputState state)
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{
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finalise();
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base.OnFocusLost(state);
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}
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private void updateBindTarget()
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{
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if (bindTarget != null) bindTarget.IsBinding = false;
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bindTarget = buttons.FirstOrDefault(b => b.IsHovered) ?? buttons.FirstOrDefault();
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if (bindTarget != null) bindTarget.IsBinding = true;
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}
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private class KeyButton : Container
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{
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public readonly Framework.Input.Bindings.KeyBinding KeyBinding;
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private readonly Box box;
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public readonly OsuSpriteText Text;
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private Color4 hoverColour;
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private bool isBinding;
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public bool IsBinding
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{
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get { return isBinding; }
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set
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{
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if (value == isBinding) return;
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isBinding = value;
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updateHoverState();
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}
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}
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public KeyButton(Framework.Input.Bindings.KeyBinding keyBinding)
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{
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KeyBinding = keyBinding;
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Margin = new MarginPadding(padding);
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// todo: use this in a meaningful way
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// var isDefault = keyBinding.Action is Enum;
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Masking = true;
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CornerRadius = padding;
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Height = height;
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AutoSizeAxes = Axes.X;
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Children = new Drawable[]
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{
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new Container
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{
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AlwaysPresent = true,
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Width = 80,
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Height = height,
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},
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box = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black
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},
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Text = new OsuSpriteText
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{
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Font = "Venera",
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TextSize = 10,
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Margin = new MarginPadding(5),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = keyBinding.KeyCombination.ReadableString(),
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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hoverColour = colours.YellowDark;
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}
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protected override bool OnHover(InputState state)
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{
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updateHoverState();
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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updateHoverState();
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base.OnHoverLost(state);
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}
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private void updateHoverState()
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{
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if (isBinding)
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{
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box.FadeColour(Color4.White, transition_time, Easing.OutQuint);
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Text.FadeColour(Color4.Black, transition_time, Easing.OutQuint);
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}
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else
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{
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box.FadeColour(IsHovered ? hoverColour : Color4.Black, transition_time, Easing.OutQuint);
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Text.FadeColour(IsHovered ? Color4.Black : Color4.White, transition_time, Easing.OutQuint);
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}
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}
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public void UpdateKeyCombination(KeyCombination newCombination)
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{
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KeyBinding.KeyCombination = newCombination;
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Text.Text = KeyBinding.KeyCombination.ReadableString();
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}
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}
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}
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} |