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osu-lazer/osu.Game/Overlays/Changelog/UpdateStreamBadge.cs
2020-03-02 20:16:58 +09:00

141 lines
4.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Overlays.Changelog
{
public class UpdateStreamBadge : TabItem<APIUpdateStream>
{
private const float badge_width = 100;
private const float transition_duration = 100;
public readonly Bindable<APIUpdateStream> SelectedTab = new Bindable<APIUpdateStream>();
private readonly APIUpdateStream stream;
private FillFlowContainer<SpriteText> text;
private ExpandingBar expandingBar;
public UpdateStreamBadge(APIUpdateStream stream)
: base(stream)
{
this.stream = stream;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Size = new Vector2(stream.IsFeatured ? badge_width * 2 : badge_width, 60);
Padding = new MarginPadding(5);
AddRange(new Drawable[]
{
text = new FillFlowContainer<SpriteText>
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Margin = new MarginPadding { Top = 6 },
Children = new[]
{
new OsuSpriteText
{
Text = stream.DisplayName,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Black),
},
new OsuSpriteText
{
Text = stream.LatestBuild.DisplayVersion,
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
},
new OsuSpriteText
{
Text = stream.LatestBuild.Users > 0 ? $"{"user".ToQuantity(stream.LatestBuild.Users, "N0")} online" : null,
Font = OsuFont.GetFont(size: 10),
Colour = colourProvider.Foreground1
},
}
},
expandingBar = new ExpandingBar
{
Anchor = Anchor.TopCentre,
Colour = stream.Colour,
ExpandedSize = 4,
CollapsedSize = 2,
Expanded = true
},
new HoverClickSounds()
});
SelectedTab.BindValueChanged(_ => updateState(), true);
}
protected override void OnActivated() => updateState();
protected override void OnDeactivated() => updateState();
protected override bool OnHover(HoverEvent e)
{
updateState();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
updateState();
base.OnHoverLost(e);
}
private void updateState()
{
// highlighted regardless if we are hovered
bool textHighlighted = IsHovered;
bool barExpanded = IsHovered;
if (SelectedTab.Value == null)
{
// at listing, all badges are highlighted when user is not hovering any badge.
textHighlighted |= !userHoveringArea;
barExpanded |= !userHoveringArea;
}
else
{
// bar is always expanded when active
barExpanded |= Active.Value;
// text is highlighted only when hovered or active (but not if in selection mode)
textHighlighted |= Active.Value && !userHoveringArea;
}
expandingBar.Expanded = barExpanded;
text.FadeTo(textHighlighted ? 1 : 0.5f, transition_duration, Easing.OutQuint);
}
private bool userHoveringArea;
public bool UserHoveringArea
{
set
{
if (value == userHoveringArea)
return;
userHoveringArea = value;
updateState();
}
}
}
}