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osu-lazer/osu.Game/Screens/Edit/Timing/TapTimingControl.cs

105 lines
3.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
namespace osu.Game.Screens.Edit.Timing
{
public class TapTimingControl : CompositeDrawable
{
[Resolved]
private EditorClock editorClock { get; set; }
[Resolved]
private Bindable<ControlPointGroup> selectedGroup { get; set; }
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider, OsuColour colours)
{
Height = 200;
RelativeSizeAxes = Axes.X;
CornerRadius = LabelledDrawable<Drawable>.CORNER_RADIUS;
Masking = true;
InternalChildren = new Drawable[]
{
new Box
{
Colour = colourProvider.Background4,
RelativeSizeAxes = Axes.Both,
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 60),
},
Content = new[]
{
new Drawable[]
{
new MetronomeDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
},
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(10),
Children = new Drawable[]
{
new RoundedButton
{
Text = "Reset",
BackgroundColour = colours.Pink,
RelativeSizeAxes = Axes.X,
Width = 0.3f,
Action = reset,
},
new RoundedButton
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Text = "Play from start",
RelativeSizeAxes = Axes.X,
BackgroundColour = colourProvider.Background1,
Width = 0.68f,
Action = tap,
}
}
},
}
}
},
};
}
private void tap()
{
editorClock.Seek(selectedGroup.Value.Time);
editorClock.Start();
}
private void reset()
{
editorClock.Stop();
editorClock.Seek(selectedGroup.Value.Time);
}
}
}