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osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer
Dean Herbert b9d9bf3004
Merge pull request #19938 from frenzibyte/fix-multi-spectator-results-screen
Fix multi-spectator potentially getting stuck for passed players
2022-08-26 21:53:17 +09:00
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Match Update parameter discards 2022-06-24 21:26:19 +09:00
Participants Merge branch 'master' into fix-multiplayer-participant-panel-null-ruleset 2022-07-18 12:24:47 +03:00
Spectate Merge pull request #19938 from frenzibyte/fix-multi-spectator-results-screen 2022-08-26 21:53:17 +09:00
CreateMultiplayerMatchButton.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
GameplayChatDisplay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
GameplayMatchScoreDisplay.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Multiplayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
MultiplayerLoungeSubScreen.cs Rename enum to explicitly mention it is a filter 2022-07-01 17:27:03 +09:00
MultiplayerMatchSongSelect.cs Add logging for various cases of SongSelect.FinaliseSelection being aborted 2022-06-27 20:10:17 +09:00
MultiplayerMatchSubScreen.cs Update osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs 2022-07-19 18:58:59 -05:00
MultiplayerPlayer.cs Update parameter discards 2022-06-24 21:26:19 +09:00
MultiplayerPlayerLoader.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
MultiplayerResultsScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
MultiplayerRoomComposite.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
MultiplayerRoomManager.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
MultiplayerRoomSounds.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
MultiplayerTeamResultsScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00