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mirror of https://github.com/ppy/osu.git synced 2024-11-18 17:32:55 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSmokeSegment.cs
2022-11-27 00:00:27 +09:00

20 lines
725 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
public partial class DefaultSmokeSegment : SmokeSegment
{
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
// ISkinSource doesn't currently fallback to global textures.
// We might want to change this in the future if the intention is to allow the user to skin this as per legacy skins.
Texture = textures.Get("Gameplay/osu/cursor-smoke");
}
}
}