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osu-lazer/osu.Game.Rulesets.Osu/UI
Bartłomiej Dach 434c0d92e4 Use Bindable{Float,Double}s everywhere
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
..
Cursor Use Bindable{Float,Double}s everywhere 2020-02-01 22:50:29 +01:00
DrawableOsuRuleset.cs Move CreateScoreProcessor() to Ruleset 2019-12-17 20:08:13 +09:00
OsuPlayfield.cs Replace follow point renderer with new implementation 2019-11-05 17:33:02 +09:00
OsuPlayfieldAdjustmentContainer.cs Fix cursor scale not matching osu-stable 2019-08-07 18:35:07 +09:00
OsuResumeOverlay.cs Use Bindable{Float,Double}s everywhere 2020-02-01 22:50:29 +01:00
OsuSettingsSubsection.cs Rename setting 2019-04-04 17:18:53 +09:00