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osu-lazer/osu.Game.Tournament/Screens/BracketResetTeamsDialog.cs

35 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays.Dialog;
using osu.Game.Tournament.Screens.Ladder.Components;
namespace osu.Game.Tournament.Screens
{
public partial class BracketResetTeamsDialog : DangerousActionDialog
{
private readonly Container<DrawableTournamentMatch> matchesContainer;
public BracketResetTeamsDialog(Container<DrawableTournamentMatch> matchesContainer)
{
this.matchesContainer = matchesContainer;
BodyText = @"";
HeaderText = @"Confirm reset teams?";
Icon = FontAwesome.Solid.Undo;
}
[BackgroundDependencyLoader]
private void load()
{
DangerousAction = () =>
{
foreach (var p in matchesContainer)
p.Match.Reset();
};
}
}
}