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BeatmapDetailAreaPlaylistTabItem.cs
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Implement the match beatmap detail area
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2020-02-14 17:20:38 +09:00 |
BeatmapTitle.cs
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Update with framework-side bindable list changes
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2020-02-17 15:06:14 +09:00 |
BeatmapTypeInfo.cs
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Update with framework-side bindable list changes
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2020-02-17 15:06:14 +09:00 |
DisableableTabControl.cs
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Turn on warnings, resolve issues
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2019-04-25 17:36:17 +09:00 |
DrawableGameType.cs
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Use framework extension method for FromHex
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2020-03-11 10:18:41 +09:00 |
ListingPollingComponent.cs
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Refactor InitialRoomsReceived to avoid extra bindables
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2020-12-20 23:05:17 +09:00 |
MatchBeatmapDetailArea.cs
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Change text on playlist add button to be nicer
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2020-02-20 18:56:00 +09:00 |
ModeTypeInfo.cs
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Make DifficultyIcon support dynamic star rating
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2020-10-01 00:53:25 +09:00 |
MultiplayerBackgroundSprite.cs
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Update with framework-side bindable list changes
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2020-02-17 15:06:14 +09:00 |
OverlinedHeader.cs
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Remove nesting of components inside overlined component
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2020-07-08 14:45:51 +09:00 |
OverlinedPlaylistHeader.cs
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Invoke on initial bind
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2020-12-03 18:06:55 +09:00 |
ParticipantCountDisplay.cs
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Fix file naming on ParticipantCountDisplay
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2019-03-09 20:29:56 -08:00 |
ParticipantsDisplay.cs
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Remove nesting of components inside overlined component
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2020-07-08 14:45:51 +09:00 |
ParticipantsList.cs
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Reduce spacing between recent participants tiles
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2020-06-25 21:59:53 +09:00 |
ReadyButton.cs
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Abstractify ready button and add a timeshift implementation
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2020-12-19 02:55:48 +09:00 |
RoomManager.cs
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Fix compilation errors
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2020-12-20 23:10:45 +09:00 |
RoomPollingComponent.cs
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Refactor InitialRoomsReceived to avoid extra bindables
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2020-12-20 23:05:17 +09:00 |
RoomStatusInfo.cs
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Revert some more instances of 'e' variable names
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2019-02-22 20:15:25 +09:00 |
SelectionPollingComponent.cs
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Fix incorrect comparison
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2020-12-19 00:52:42 +09:00 |
StatusColouredContainer.cs
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Highlight spotlight rooms with a different colour
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2020-07-10 19:38:33 +09:00 |