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osu-lazer/osu.Game/Graphics/Backgrounds/SkinBackground.cs
2023-10-17 17:48:51 +09:00

35 lines
1014 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Skinning;
namespace osu.Game.Graphics.Backgrounds
{
internal partial class SkinBackground : Background
{
private readonly Skin skin;
public SkinBackground(Skin skin, string fallbackTextureName)
: base(fallbackTextureName)
{
this.skin = skin;
}
[BackgroundDependencyLoader]
private void load()
{
Sprite.Texture = skin.GetTexture("menu-background") ?? Sprite.Texture;
}
public override bool Equals(Background? other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return other.GetType() == GetType()
&& ((SkinBackground)other).skin.SkinInfo.Equals(skin.SkinInfo);
}
}
}