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Closes https://github.com/ppy/osu-framework/issues/4619 (actually not a
framework issue; the framework correctly guards against this scenario,
see
4e29504384/osu.Framework/Screens/ScreenStack.cs (L277)
).
Added the assertions to be very explicit about the nested stack's state
at this point. Both of those events can only be triggered if the stack
has a loaded screen (as far as I can tell), making this check
unnecessary in those cases.