1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 03:02:53 +08:00
osu-lazer/osu.Game.Tests/Visual/Online/TestSceneRankingsRulesetSelector.cs
2019-09-12 05:26:10 +03:00

42 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Overlays.Rankings;
using osu.Framework.Graphics;
using osu.Game.Rulesets;
using osu.Framework.Bindables;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Taiko;
using osu.Game.Rulesets.Catch;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneRankingsRulesetSelector : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(RankingsRulesetSelector),
};
public TestSceneRankingsRulesetSelector()
{
var current = new Bindable<RulesetInfo>();
Add(new RankingsRulesetSelector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Current = { BindTarget = current }
});
AddStep("Select osu!", () => current.Value = new OsuRuleset().RulesetInfo);
AddStep("Select mania", () => current.Value = new ManiaRuleset().RulesetInfo);
AddStep("Select taiko", () => current.Value = new TaikoRuleset().RulesetInfo);
AddStep("Select catch", () => current.Value = new CatchRuleset().RulesetInfo);
}
}
}