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mirror of https://github.com/ppy/osu.git synced 2024-09-22 23:27:24 +08:00
osu-lazer/osu.Game/Beatmaps
2017-05-29 12:10:29 +09:00
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ControlPoints Remove using 2017-05-24 11:50:12 +09:00
Drawables BeatmapBackgroundSprite public -> internal 2017-05-19 16:02:42 -03:00
Formats Always ApplyDefaults after parsing beatmaps to make sure hit objects are in their most loaded state. 2017-05-29 12:10:29 +09:00
IO Read menu music from osz resource 2017-05-23 16:38:43 +09:00
Legacy What even was this lol. 2017-03-18 18:38:51 +09:00
Timing Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
Beatmap.cs Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
DifficultyCalculator.cs Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
WorkingBeatmap.cs Remove unnecessary arguments in WorkingBeatmap's constructor. 2017-05-08 16:42:53 +08:00