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osu-lazer/osu.Game/Overlays/Toolbar
Dean Herbert 4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
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Toolbar.cs Add osu!direct toggle to toolbar 2017-08-24 20:18:47 +09:00
ToolbarButton.cs Update in line with framework changes. 2017-09-07 22:46:21 +09:00
ToolbarChatButton.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
ToolbarDirectButton.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
ToolbarHomeButton.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
ToolbarModeButton.cs Allow Rulesets to create a non-FontAwesome icon 2017-08-03 14:36:21 +09:00
ToolbarModeSelector.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
ToolbarMusicButton.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
ToolbarNotificationButton.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
ToolbarOverlayToggleButton.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
ToolbarSettingsButton.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
ToolbarSocialButton.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
ToolbarUserArea.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
ToolbarUserButton.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00