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37 lines
1.3 KiB
C#
37 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Objects
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{
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public class SliderTailCircle : SliderEndCircle
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{
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/// <summary>
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/// Whether to treat this <see cref="SliderHeadCircle"/> as a normal <see cref="HitCircle"/> for judgement purposes.
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/// If <c>false</c>, this <see cref="SliderHeadCircle"/> will be judged as a <see cref="SliderTick"/> instead.
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/// </summary>
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public bool ClassicSliderBehaviour;
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public SliderTailCircle(Slider slider)
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: base(slider)
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{
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}
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public override Judgement CreateJudgement() => ClassicSliderBehaviour ? new LegacyTailJudgement() : new TailJudgement();
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public class LegacyTailJudgement : OsuJudgement
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{
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public override HitResult MaxResult => HitResult.SmallTickHit;
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}
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public class TailJudgement : SliderEndJudgement
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{
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public override HitResult MaxResult => HitResult.SliderTailHit;
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public override HitResult MinResult => HitResult.IgnoreMiss;
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}
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}
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}
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