1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 13:27:23 +08:00
osu-lazer/osu.Game/Rulesets
Bartłomiej Dach 434c0d92e4 Use Bindable{Float,Double}s everywhere
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
..
Configuration Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
Difficulty CA2208: create exceptions correctly. 2019-12-17 13:00:10 +08:00
Edit Make use of ElementAtOrDefault() when possible 2020-01-31 18:32:47 +01:00
Judgements Add perfect and ok values, move to base Judgement 2019-12-26 15:00:59 +09:00
Mods Make wind down max value 200% 2020-01-29 15:34:36 +09:00
Objects Use Bindable{Float,Double}s everywhere 2020-02-01 22:50:29 +01:00
Replays .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Scoring fix typo on ScoreProcessor xmldoc 2020-01-27 08:24:15 +08:00
Timing Centralise default beat length specification 2019-08-28 20:22:16 +09:00
UI Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
ILegacyRuleset.cs Remove LegacyID from Ruleset 2019-12-24 13:48:27 +09:00
Ruleset.cs Merge branch 'rpc' of https://github.com/aspriddell/osu into rpc 2020-01-03 13:08:06 +00:00
RulesetConfigCache.cs Suppress warnings 2019-11-12 13:41:54 +09:00
RulesetInfo.cs remove from rulesetinfo 2020-01-03 13:08:01 +00:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs remove from rulesetinfo 2020-01-03 13:08:01 +00:00