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mirror of https://github.com/ppy/osu.git synced 2024-11-11 23:47:24 +08:00
osu-lazer/osu.Game/Online/Chat
2022-06-08 19:15:23 +09:00
..
Channel.cs Refactor message highlighting logic to rely on a Channel data bindable 2022-03-08 03:19:37 +03:00
ChannelManager.cs Ensure ChannelManager has access to API from point of construction 2022-06-08 19:15:23 +09:00
ChannelType.cs Add missing "announce" channel type 2022-05-25 18:28:33 +09:00
DrawableLinkCompiler.cs Remove 'submit' sample usages 2022-06-03 22:31:35 +09:00
ErrorMessage.cs Move system user colour assignment to ensure consistency 2019-08-08 17:10:06 +09:00
ExternalLinkOpener.cs Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
IChannelPostTarget.cs Add /np (now playing) command support in chat 2020-04-19 15:13:25 +09:00
InfoMessage.cs Rename User to APIUser and move to correct namespace 2021-11-04 18:21:31 +09:00
LocalEchoMessage.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
LocalMessage.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Message.cs Fix unconditional null in Equals implementation 2022-03-08 23:25:51 +09:00
MessageFormatter.cs Merge branch 'master' into startup-protocol-handling 2022-02-23 21:10:27 +01:00
MessageNotifier.cs Fix message notifier not handling unresolved PM channels 2022-06-08 04:31:31 +03:00
NowPlayingCommand.cs Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
StandAloneChatDisplay.cs Refactor ChatLine and fix DrawableChannel flow padding 2022-06-07 22:35:45 +01:00