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206 lines
7.7 KiB
C#
206 lines
7.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit.Compose.Components;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osu.Game.Tests.Beatmaps;
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using osuTK;
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namespace osu.Game.Tests.Visual.Editing
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{
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public partial class TestSceneEditorClipboard : EditorTestScene
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{
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protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
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protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
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[Test]
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public void TestCutRemovesObjects()
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{
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var addedObject = new HitCircle { StartTime = 1000 };
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AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
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AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
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AddStep("cut hitobject", () => Editor.Cut());
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AddAssert("no hitobjects in beatmap", () => EditorBeatmap.HitObjects.Count == 0);
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}
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[TestCase(1000)]
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[TestCase(2000)]
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public void TestCutPaste(double newTime)
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{
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var addedObject = new HitCircle { StartTime = 1000 };
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AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
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AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
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AddStep("cut hitobject", () => Editor.Cut());
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AddStep("move forward in time", () => EditorClock.Seek(newTime));
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AddStep("paste hitobject", () => Editor.Paste());
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AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
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AddAssert("new object selected", () => EditorBeatmap.SelectedHitObjects.Single().StartTime == newTime);
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}
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[Test]
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public void TestCutPasteSlider()
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{
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var addedObject = new Slider
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{
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StartTime = 1000,
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Path = new SliderPath
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{
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ControlPoints =
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{
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new PathControlPoint(),
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new PathControlPoint(new Vector2(100, 0), PathType.Bezier)
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}
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}
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};
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AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
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AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
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AddStep("cut hitobject", () => Editor.Cut());
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AddStep("paste hitobject", () => Editor.Paste());
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AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
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Slider slider = null;
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AddStep("retrieve slider", () => slider = (Slider)EditorBeatmap.HitObjects.Single());
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AddAssert("path matches", () =>
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{
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var path = slider.Path;
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return path.ControlPoints.Count == 2 && path.ControlPoints.SequenceEqual(addedObject.Path.ControlPoints);
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});
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}
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[Test]
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public void TestCutPasteSpinner()
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{
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var addedObject = new Spinner
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{
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StartTime = 1000,
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Duration = 5000
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};
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AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
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AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
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AddStep("cut hitobject", () => Editor.Cut());
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AddStep("paste hitobject", () => Editor.Paste());
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AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
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AddAssert("duration matches", () => ((Spinner)EditorBeatmap.HitObjects.Single()).Duration == 5000);
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}
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[TestCase(false)]
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[TestCase(true)]
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public void TestCopyPaste(bool deselectAfterCopy)
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{
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var addedObject = new HitCircle { StartTime = 1000 };
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AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
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AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
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AddStep("copy hitobject", () => Editor.Copy());
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AddStep("move forward in time", () => EditorClock.Seek(2000));
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if (deselectAfterCopy)
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{
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AddStep("deselect", () => EditorBeatmap.SelectedHitObjects.Clear());
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AddUntilStep("timeline selection box is not visible", () => Editor.ChildrenOfType<Timeline>().First().ChildrenOfType<SelectionBox>().First().Alpha == 0);
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AddUntilStep("composer selection box is not visible", () => Editor.ChildrenOfType<HitObjectComposer>().First().ChildrenOfType<SelectionBox>().First().Alpha == 0);
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}
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AddStep("paste hitobject", () => Editor.Paste());
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AddAssert("are two objects", () => EditorBeatmap.HitObjects.Count == 2);
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AddAssert("new object selected", () => EditorBeatmap.SelectedHitObjects.Single().StartTime == 2000);
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AddUntilStep("timeline selection box is visible", () => Editor.ChildrenOfType<Timeline>().First().ChildrenOfType<EditorSelectionHandler>().First().Alpha > 0);
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AddUntilStep("composer selection box is visible", () => Editor.ChildrenOfType<HitObjectComposer>().First().ChildrenOfType<EditorSelectionHandler>().First().Alpha > 0);
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}
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[Test]
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public void TestClone()
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{
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var addedObject = new HitCircle { StartTime = 1000 };
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AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
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AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
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AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
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AddStep("clone", () => Editor.Clone());
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AddAssert("is two objects", () => EditorBeatmap.HitObjects.Count == 2);
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AddStep("clone", () => Editor.Clone());
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AddAssert("is three objects", () => EditorBeatmap.HitObjects.Count == 3);
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}
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[Test]
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public void TestCutNothing()
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{
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AddStep("cut hitobject", () => Editor.Cut());
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AddAssert("are no objects", () => EditorBeatmap.HitObjects.Count == 0);
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}
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[Test]
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public void TestCopyNothing()
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{
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AddStep("copy hitobject", () => Editor.Copy());
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AddAssert("are no objects", () => EditorBeatmap.HitObjects.Count == 0);
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}
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[Test]
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public void TestPasteNothing()
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{
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AddStep("paste hitobject", () => Editor.Paste());
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AddAssert("are no objects", () => EditorBeatmap.HitObjects.Count == 0);
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}
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[Test]
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public void TestCloneNothing()
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{
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// Add arbitrary object and copy to clipboard.
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// This is tested to ensure that clone doesn't incorrectly read from the clipboard when no selection is made.
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var addedObject = new HitCircle { StartTime = 1000 };
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AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
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AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
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AddStep("copy hitobject", () => Editor.Copy());
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AddStep("deselect all objects", () => EditorBeatmap.SelectedHitObjects.Clear());
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AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
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AddStep("clone", () => Editor.Clone());
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AddAssert("still one object", () => EditorBeatmap.HitObjects.Count == 1);
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}
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}
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}
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