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osu-lazer/osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs
2022-11-27 00:00:27 +09:00

123 lines
3.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Online
{
[HeadlessTest]
public partial class TestDummyAPIRequestHandling : OsuTestScene
{
[Test]
public void TestGenericRequestHandling()
{
AddStep("register request handling", () => ((DummyAPIAccess)API).HandleRequest = req =>
{
switch (req)
{
case CommentVoteRequest cRequest:
cRequest.TriggerSuccess(new CommentBundle());
return true;
}
return false;
});
CommentVoteRequest request = null;
CommentBundle response = null;
AddStep("fire request", () =>
{
response = null;
request = new CommentVoteRequest(1, CommentVoteAction.Vote);
request.Success += res => response = res;
API.Queue(request);
});
AddAssert("response event fired", () => response != null);
AddAssert("request has response", () => request.Response == response);
}
[Test]
public void TestQueueRequestHandling()
{
registerHandler();
LeaveChannelRequest request;
bool gotResponse = false;
AddStep("fire request", () =>
{
gotResponse = false;
request = new LeaveChannelRequest(new Channel());
request.Success += () => gotResponse = true;
API.Queue(request);
});
AddAssert("response event fired", () => gotResponse);
}
[Test]
public void TestPerformRequestHandling()
{
registerHandler();
LeaveChannelRequest request;
bool gotResponse = false;
AddStep("fire request", () =>
{
gotResponse = false;
request = new LeaveChannelRequest(new Channel());
request.Success += () => gotResponse = true;
API.Perform(request);
});
AddAssert("response event fired", () => gotResponse);
}
[Test]
public void TestPerformAsyncRequestHandling()
{
registerHandler();
LeaveChannelRequest request;
bool gotResponse = false;
AddStep("fire request", () =>
{
gotResponse = false;
request = new LeaveChannelRequest(new Channel());
request.Success += () => gotResponse = true;
API.PerformAsync(request);
});
AddAssert("response event fired", () => gotResponse);
}
private void registerHandler()
{
AddStep("register request handling", () => ((DummyAPIAccess)API).HandleRequest = req =>
{
switch (req)
{
case LeaveChannelRequest cRequest:
cRequest.TriggerSuccess();
return true;
}
return false;
});
}
}
}