1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 17:17:24 +08:00
osu-lazer/osu.Game/Overlays/BeatmapSet/BeatmapSetLayoutSection.cs
2022-11-27 00:00:27 +09:00

32 lines
898 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.BeatmapSet
{
public partial class BeatmapSetLayoutSection : Container
{
public BeatmapSetLayoutSection()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Masking = true;
EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.Black.Opacity(0.25f),
Type = EdgeEffectType.Shadow,
Radius = 3,
Offset = new Vector2(0f, 1f),
};
}
}
}