1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 11:27:24 +08:00
osu-lazer/osu.Game.Rulesets.Mania
2022-07-21 18:15:25 +09:00
..
Beatmaps Update parameter discards 2022-06-24 21:26:19 +09:00
Configuration Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
Edit Automated #nullable processing 2022-06-17 16:37:17 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
MathUtils Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Update parameter discards 2022-06-24 21:26:19 +09:00
Objects Change bindable properties in all HitObjects to be lazily initialised 2022-07-19 05:39:10 +03:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources/Testing/Beatmaps Add test ensuring converter doesn't modify original beatmap 2021-09-10 00:00:12 +09:00
Scoring Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skinning Automated #nullable processing 2022-06-17 16:37:17 +09:00
UI Automated #nullable processing 2022-06-17 16:37:17 +09:00
DualStageVariantGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaFilterCriteria.cs Remove the nullable disable annotation in the mania ruleset. 2022-07-03 21:04:39 +08:00
ManiaInputManager.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaRuleset.cs Update parameter discards 2022-06-24 21:26:19 +09:00
ManiaSettingsSubsection.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaSkinComponent.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
osu.Game.Rulesets.Mania.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
SingleStageVariantGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
VariantMappingGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00