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EditorClockTestScene.cs
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Restore remaining editor components to use Beatmap.Track
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2020-08-21 17:11:29 +09:00 |
EditorTestScene.cs
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Move setting up the ruleset bindable to top-base test scene
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2020-06-10 18:23:31 +03:00 |
ModPerfectTestScene.cs
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Fix mod perfect test scenes failing due to null ruleset provided
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2020-06-04 00:43:11 +03:00 |
ModTestScene.cs
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Allow testing mod combinations in ModTestScenes
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2020-08-11 21:55:20 +02:00 |
MultiplayerTestScene.cs
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Change multiplayer tests to have null room by default
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2020-07-09 18:55:53 +09:00 |
OsuGridTestScene.cs
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Apply other styles.
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2019-11-11 20:27:04 +08:00 |
OsuManualInputManagerTestScene.cs
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Fix tooltips not showing inside ManualInputManagerTestScenes
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2020-03-30 19:15:44 +09:00 |
OsuTestScene.cs
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Update class exclusion for dynamic compilation
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2020-09-04 20:41:08 +09:00 |
PlacementBlueprintTestScene.cs
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Fix remaining test failures
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2020-05-22 18:23:24 +09:00 |
PlayerTestScene.cs
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Remove rate adjustment from player test scene
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2020-09-02 14:25:24 +09:00 |
RateAdjustedBeatmapTestScene.cs
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Revert some more usage of MusicController back to WorkingBeatmap
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2020-08-21 15:17:21 +09:00 |
ScreenTestScene.cs
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Rename base test class to help avoid incorrect reference
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2020-03-23 10:01:33 +09:00 |
ScrollingTestContainer.cs
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Expose direction from scrolling test container
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2020-04-23 11:17:16 +09:00 |
SelectionBlueprintTestScene.cs
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Rename base test class to help avoid incorrect reference
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2020-03-23 10:01:33 +09:00 |
SkinnableTestScene.cs
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Add texture wrapping support to skins
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2020-07-17 16:54:30 +09:00 |
TestPlayer.cs
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Centralise TestPlayer implementations as much as possible
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2020-03-05 11:25:07 +09:00 |