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mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:07:52 +08:00
osu-lazer/osu.Game.Rulesets.Catch.Tests
2020-04-23 16:25:33 +03:00
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.vscode Update missed launch configurations 2019-12-20 19:08:05 +09:00
Mods Seal the ruleset creation methods and let abstract method take their place 2020-04-23 13:27:12 +03:00
Resources Revert "Add custom-coloured osu!catch skin configuration to 'Resources/special-skin'" 2020-04-05 00:20:21 +03:00
CatchBeatmapConversionTest.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
CatchDifficultyCalculatorTest.cs Update catch dfificulty test 2019-03-08 20:13:55 +09:00
CatchLegacyModConversionTest.cs Fix PF/SD legacy mod conversion 2019-09-15 22:55:25 +02:00
CatchSkinnableTestScene.cs Seal the ruleset creation methods and let abstract method take their place 2020-04-23 13:27:12 +03:00
osu.Game.Rulesets.Catch.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.4.0 to 16.5.0 2020-02-10 08:24:12 +00:00
TestSceneAutoJuiceStream.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestSceneBananaShower.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestSceneCatcher.cs Add skinnable test scene per ruleset to better allow dynamic compilation 2020-04-07 16:20:13 +09:00
TestSceneCatcherArea.cs Add skinnable test scene per ruleset to better allow dynamic compilation 2020-04-07 16:20:13 +09:00
TestSceneCatchPlayer.cs Seal the ruleset creation methods and let abstract method take their place 2020-04-23 13:27:12 +03:00
TestSceneCatchStacker.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestSceneDrawableHitObjects.cs Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00
TestSceneDrawableHitObjectsHidden.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneFruitObjects.cs Add skinnable test scene per ruleset to better allow dynamic compilation 2020-04-07 16:20:13 +09:00
TestSceneHyperDash.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestSceneHyperDashColouring.cs Refactor test code to eliminate boolean flags 2020-04-19 12:46:28 +02:00
TestSceneJuiceStream.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00