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osu-lazer/osu.Game/Rulesets/Edit/Checks
Naxess ce258febf6 Rename CheckUnsnaps -> CheckUnsnappedObjects
Will potentially have `CheckUnsnappedKiai` or similar later, so this is worth specifying.

Also consistent with `CheckConcurrentObjects`, which will likely have a `CheckConcurrentLines` later.
2021-04-26 20:32:44 +02:00
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Components Add the playable beatmap as check argument 2021-04-20 01:31:51 +02:00
CheckAudioPresence.cs Use the playable beatmap for file presence checks 2021-04-20 01:33:19 +02:00
CheckAudioQuality.cs Fix category of audio quality check 2021-04-20 02:13:26 +02:00
CheckBackgroundPresence.cs Use the playable beatmap for file presence checks 2021-04-20 01:33:19 +02:00
CheckBackgroundQuality.cs Show 2 decimals for background filesize 2021-04-20 01:34:05 +02:00
CheckConcurrentObjects.cs Rename CheckUnsnaps -> CheckUnsnappedObjects 2021-04-26 20:32:44 +02:00
CheckFilePresence.cs Use the playable beatmap for file presence checks 2021-04-20 01:33:19 +02:00
CheckUnsnappedObjects.cs Rename CheckUnsnaps -> CheckUnsnappedObjects 2021-04-26 20:32:44 +02:00