1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 22:07:25 +08:00
osu-lazer/osu.Game.Tournament.Tests/TestCaseMapPool.cs
2018-10-16 15:25:56 +09:00

52 lines
1.4 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Ladder.Components;
using OpenTK;
namespace osu.Game.Tournament.Tests
{
public class TestCaseMapPool : LadderTestCase
{
[BackgroundDependencyLoader]
private void load()
{
var round = Ladder.Groupings.First(g => g.Name == "Finals");
Add(new MapPoolScreen(round));
}
}
public class MapPoolScreen : OsuScreen
{
public MapPoolScreen(TournamentGrouping round)
{
FillFlowContainer maps;
InternalChildren = new Drawable[]
{
maps = new FillFlowContainer
{
Spacing = new Vector2(20),
Padding = new MarginPadding(50),
Direction = FillDirection.Full,
RelativeSizeAxes = Axes.Both,
},
};
foreach (var b in round.Beatmaps)
maps.Add(new TournamentBeatmapPanel(b.BeatmapInfo)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
});
}
}
}