mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 06:07:28 +08:00
37 lines
1.2 KiB
C#
37 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Rulesets.Taiko.Skinning.Default;
|
|
using osu.Game.Skinning;
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|
{
|
|
public class DrawableSwellTick : DrawableTaikoHitObject<SwellTick>
|
|
{
|
|
public override bool DisplayResult => false;
|
|
|
|
public DrawableSwellTick(SwellTick hitObject)
|
|
: base(hitObject)
|
|
{
|
|
}
|
|
|
|
protected override void UpdateInitialTransforms() => this.FadeOut();
|
|
|
|
public void TriggerResult(bool hit)
|
|
{
|
|
HitObject.StartTime = Time.Current;
|
|
ApplyResult(r => r.Type = hit ? r.Judgement.MaxResult : r.Judgement.MinResult);
|
|
}
|
|
|
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
|
{
|
|
}
|
|
|
|
public override bool OnPressed(TaikoAction action) => false;
|
|
|
|
protected override SkinnableDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.DrumRollTick),
|
|
_ => new TickPiece());
|
|
}
|
|
}
|