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4d669c56a2
Uses pooling for all analysis objects and creates the lifetime entries from replay data when the analysis container is constructed.
19 lines
452 B
C#
19 lines
452 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Containers;
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using osu.Game.Replays;
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namespace osu.Game.Rulesets.UI
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{
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public partial class AnalysisContainer : Container
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{
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protected Replay Replay;
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public AnalysisContainer(Replay replay)
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{
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Replay = replay;
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}
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}
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}
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