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osu-lazer/osu.Game/Overlays/SettingsToolboxGroup.cs
Dean Herbert 9c43500ad3 Add ability for player loading screen settings to scroll
As we add more items here this is going to become necessary. Until the design no doubt gets changed.
2022-03-03 16:23:31 +09:00

207 lines
7.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Layout;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays
{
public class SettingsToolboxGroup : Container, IExpandable
{
public const int CONTAINER_WIDTH = 270;
private const float transition_duration = 250;
private const int border_thickness = 2;
private const int header_height = 30;
private const int corner_radius = 5;
private const float fade_duration = 800;
private const float inactive_alpha = 0.5f;
private readonly Cached headerTextVisibilityCache = new Cached();
private readonly FillFlowContainer content;
private readonly IconButton button;
public BindableBool Expanded { get; } = new BindableBool(true);
private Color4 expandedColour;
private readonly OsuSpriteText headerText;
/// <summary>
/// Create a new instance.
/// </summary>
/// <param name="title">The title to be displayed in the header of this group.</param>
public SettingsToolboxGroup(string title)
{
AutoSizeAxes = Axes.Y;
Width = CONTAINER_WIDTH;
Masking = true;
CornerRadius = corner_radius;
BorderColour = Color4.Black;
BorderThickness = border_thickness;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.5f,
},
new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Container
{
Name = @"Header",
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Height = header_height,
Children = new Drawable[]
{
headerText = new OsuSpriteText
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = title.ToUpperInvariant(),
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17),
Padding = new MarginPadding { Left = 10, Right = 30 },
},
button = new IconButton
{
Origin = Anchor.Centre,
Anchor = Anchor.CentreRight,
Position = new Vector2(-15, 0),
Icon = FontAwesome.Solid.Bars,
Scale = new Vector2(0.75f),
Action = () => Expanded.Toggle(),
},
}
},
content = new FillFlowContainer
{
Name = @"Content",
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeDuration = transition_duration,
AutoSizeEasing = Easing.OutQuint,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(15),
Spacing = new Vector2(0, 15),
}
}
},
};
}
protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
{
if (invalidation.HasFlagFast(Invalidation.DrawSize))
headerTextVisibilityCache.Invalidate();
return base.OnInvalidate(invalidation, source);
}
protected override void Update()
{
base.Update();
if (!headerTextVisibilityCache.IsValid)
// These toolbox grouped may be contracted to only show icons.
// For now, let's hide the header to avoid text truncation weirdness in such cases.
headerText.FadeTo(headerText.DrawWidth < DrawWidth ? 1 : 0, 150, Easing.OutQuint);
}
[Resolved(canBeNull: true)]
private IExpandingContainer expandingContainer { get; set; }
private bool expandedByContainer;
protected override void LoadComplete()
{
base.LoadComplete();
expandingContainer?.Expanded.BindValueChanged(containerExpanded =>
{
if (containerExpanded.NewValue && !Expanded.Value)
{
Expanded.Value = true;
expandedByContainer = true;
}
else if (!containerExpanded.NewValue && expandedByContainer)
{
Expanded.Value = false;
expandedByContainer = false;
}
updateActiveState();
}, true);
Expanded.BindValueChanged(v =>
{
content.ClearTransforms();
if (v.NewValue)
content.AutoSizeAxes = Axes.Y;
else
{
content.AutoSizeAxes = Axes.None;
content.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
}
button.FadeColour(Expanded.Value ? expandedColour : Color4.White, 200, Easing.InOutQuint);
}, true);
this.Delay(600).Schedule(updateActiveState);
}
protected override bool OnHover(HoverEvent e)
{
updateActiveState();
return false;
}
protected override void OnHoverLost(HoverLostEvent e)
{
updateActiveState();
base.OnHoverLost(e);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
expandedColour = colours.Yellow;
}
private void updateActiveState()
{
this.FadeTo(IsHovered || expandingContainer?.Expanded.Value == true ? 1 : inactive_alpha, fade_duration, Easing.OutQuint);
}
protected override Container<Drawable> Content => content;
}
}